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Portal 1 test chamber 15
Portal 1 test chamber 15






portal 1 test chamber 15

Up on the wall above the blood as you can shoot, then shoot portals on the floor and fall through repeatedly With a slideshow that you can watch, and some desk chairs and computers that you can play around with.Īt the other end of the walkway, you reach a room with an exit sign painted in blood. I can't remember for sure, but I think that one end of the walkway leads to some of Aperture Science's back rooms, Continue falling through floor portals until you land on the walkway that goes over the Once you're up here, shoot a portal onto the highest part of the wall back here, and shoot a portal of the otherĬolor onto the floor. Wall behind the far ledge of this room above the pit, and go up there. Once you're past the fan, shoot a portal onto the The other color on a floor or wall in the room you're in. Tries to get the portal gun to shoot between the fan blades, but it's not that hard.

portal 1 test chamber 15

Just shoot a portal onto a wall behind a fan (it doesn't You can't break the lock,īut you can shoot a portal onto the other side to get into there. You will see a locked door in a mesh wall. Open the door up here (using the same button that you would use to press red buttons or pick up stuff)Īnd go up the stairs in the next room. Or you can just jump up to the stairs that are still Just make a portal up on the ledgeĪnd another that you can walk through to get up there.

  • Test Chamber 17 - The Weighted Companion Cube will Never Threaten to Stab Youįrom this room above the fiery pit, go up a short set of stairs and you reach a room with a metal staircase.ĭon't bother trying to walk up these stairs, because they will fall.
  • Test Chamber 15 - Cake and Grief Counseling.
  • Test Chamber 14 - You are an Excellent Test Subject.
  • Test Chamber 13 - A very, VERY long time.
  • Test Chamber 12 - Fling Yourself into Space.
  • Test Chamber 11 - The Orange Portal Gun.
  • Test Chamber 10 - Something About Momentum.
  • Test Chamber 07 - Do Not Taunt the High Energy Pellet.
  • Test Chamber 06 - The High Energy Pellet.
  • Test Chamber 04 - Reaching Far Off Places.
  • Test Chamber 02 - Get the Blue Portal Gun.







  • Portal 1 test chamber 15